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Twisted Metal 2
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TWISTED METAL 2: THE UNOFFICIAL USERS GUIDE
(Full HTML version at http://www.gl.umbc.edu/~lmize1/tm2/index.html)
Author/Editor: Lawerence E. Mize, Jr.
Welcome to the Twisted Metal 2 Unofficial Users Guide. This mini-faq of
sorts is an attempt to collect all of the interesting bits of Twisted Metal
2 into one simple little text file. Below, you will find sundry bits of
information that include advanced attacks, level codes, extra vehicles, extra
levels, etc. For now, character descriptions have been left out. Why?
Twisted Metal 2 is a game of action. The story is secondary. Before playing,
one need know only two things: what the targets are; and how to eliminate
them. With that in mind, I invite you to enjoy the items that follow and
let the action commence!
Key: L = Left direction R = Right direction
U = Up direction D = Down direction
X = The 'X' button T = The triangle button
S = The square button C = The circle button
L1, L2, R1, R2 = Their respective shift buttons
Advanced Attacks: The following moves consist of consecutive pad motions
(i.e., you press the buttons one after another, not
together).
L,R,U = Freeze Blast (blue ball, slightly homing)
R,L,U = Napalm (just like the normal pick-up weapon)
U,U,L = Jump (self-explanatory)
U,U,R = Shield (the green dome of protection; lasts 3
seconds)
L,R,D = Rear Attack (fires the currently selected weapon
behind your vehicle)
R,L,D = Mine Attack (drops one whammo mine)
R,D,L,U = Cloaking Device (renders your vehicle invisible
for 3 seconds)
Weaponless Attacks: These attacks can be performed when either no special
weapon is selected (e.g., homing missles, remote bombs)
or you are completely out of weapons. Also, these
attacks MUST be preceded by the Rear Attack
(a L,R,D pad movement). Once the Rear Attack has been
performed, an empty trigger click will sound.
Directly after that sound, you can perform the following
attacks.
L,R,U = Reverse Freeze Blast (a normal freeze that fires backwards)
R,L,U = Reverse Napalm (a normal napalm blast that fires backwards)
Extra Vehicle Codes: Perform these codes at the car selection screen for
a 1-player tournament game. Once done, you can
select the extra cars in any other mode. Also,
these codes need to be reimplemented each time you
reboot the game.
U,L1,T,R = Adds Sweet Tooth to the character selection screen.
L1,U,D,L = Adds Minion to your character selection screen.
(Thanks to Ryan Costa)
Extra Level Codes: Perform these codes at the track selection screen for
a 2-player challenge match. If done properly, you will
hear a loud noise, and the game will advance to the
character selection screen. These codes need to be
reimplemented each time you reboot the game.
D,L,R1,D = Rooftops Level. This is the Rooftops level from the
first Twisted Metal. The layout is the same, but a few
of the 'background' buildings are gone (no more crane).
(Thanks to Brandon Mullins)
U,D,R,R1 = Jet Moto Level. This level is (possibly) based on the
levels for SingleTrac's Jet Moto game.
D,U,L1,R1 = Cyburbia Level. This is the Cyburbia level from
the first game. What's nice is that most of the
old weapons have been replaced with their newer
counterparts. You needn't rememorize the items.
Mona Lisa Code: I haven't gotten this code to work yet, but it should be valid.
You will see this code when you torch the Mona Lisa in the
Louvre on the Paris level, n'est pas? RUMOR ALERT: Some people
contend that this code must be performed on the
SingleTrac Logo screen that appears just after game boot.
Just keep entering the code. If it works, you will see
a hidden video clip. "Do it right when the SingleTrac screen
changes to it's second form. I'd advise you to flip your PSX
over if it usually has FMV problems."--Curt Warner
U,D,L1,R1 = Mona Lisa pad movements.
Note: I found most of these codes while exploring the finer
points of collateral (sp?) damage (i.e., blowing the
S%!t out of everything. Most of the signs on certain
levels will slowing burn away when torched/napalmed.
Codes are displayed behind certain signs/paintings.
Codes from other sources were noted where appropriate.
Basic Level Codes for Each Vehicle:
| Axel | Grasshopper | Hammerhead |
------------|--------|---------------|--------------|
Los Angeles | N/A | N/A | N/A |
------------|--------|---------------|--------------|
Moscow | XTXX_ | TxC___ | _TXXX_ |
------------|--------|---------------|--------------|
Paris | CTS_T_ | XTCSSC | _XTSXT |
------------|--------|---------------|--------------|
Amazonia | TTSCC_ | _XCCTC | T___XC |
------------|--------|---------------|--------------|
New York | _TSSX_ | CTXC_S | TTXTXX |
------------|--------|---------------|--------------|
Antarctica | XXTSTC | XSSC_T | TXTCXS |
------------|--------|---------------|--------------|
Holland | CXCTCC | TTXSCT | TSSXS_ |
------------|--------|---------------|--------------|
Hong Kong | TXCXXC | CSSSTX | CTCSST |
------------|--------|---------------|--------------|
Dark Tooth | TSTS_S | X_XSS_ | CCC_TX |
------------|--------|---------------|--------------|
| Mr. Grimm | Mr. Slamm | Outlaw 2 |
------------|-------------|-------------|------------|
Los Angeles | N/A | N/A | N/A |
------------|-------------|-------------|------------|
Moscow | TTXXC_ | XXTSX_ | _XC_T_ |
------------|-------------|-------------|------------|
Paris | CXTCTX | X__CXS | TTXCT_ |
------------|-------------|-------------|------------|
Amazonia | XSSTTT | CTS_SX | TSSST_ |
------------|-------------|-------------|------------|
New York | T__CXC | TXCS_C | CXTTT_ |
------------|-------------|-------------|------------|
Antarctica | CTXTX_ | T_TCTT | XTCST_ |
------------|-------------|-------------|------------|
Holland | XXT_CX | _C__C_ | XSS_T_ |
------------|-------------|-------------|------------|
Hong Kong | _XCTSS | S__T_T | _TXSXX |
------------|-------------|-------------|------------|
Dark Tooth | _STCCT | S_STCX | _CX_T_ |
------------|-------------|-------------|------------|
| Roadkill | Shadow | Spectre |
------------|------------|----------|-----------|
Los Angeles | N/A | N/A | N/A |
------------|------------|----------|-----------|
Moscow | CXTSS_ | S__TT_ | CTXXT_ |
------------|------------|----------|-----------|
Paris | T_T__C | XXC_TX | _TSCCX |
------------|------------|----------|-----------|
Amazonia | XXTCST | XTXSCT | CXTSTX |
------------|------------|----------|-----------|
New York | C__X_X | X__XCS | _XCXXT |
------------|------------|----------|-----------|
Antarctica | _TSXC_ | CXCCXC | X___CT |
------------|------------|----------|-----------|
Holland | X__T_S | CTSTS_ | T__SXS |
------------|------------|----------|-----------|
Hong Kong | TTSTCT | C_T_SX | XTXTCS |
------------|------------|----------|-----------|
Dark Tooth | TCXTSX | CT_TC_ | XCCC_T |
------------|------------|----------|-----------|
| Thumper | Twister | Warthog |
------------|-----------|-----------|-----------|
Los Angeles | N/A | N/A | N/A |
------------|-----------|-----------|-----------|
Moscow | C__TX_ | X__TC_ | T__TS_ |
------------|-----------|-----------|-----------|
Paris | XSSCCT | TXCCXT | TSSSXS |
------------|-----------|-----------|-----------|
Amazonia | TXC_S_ | _TSXSC | CSSCXX |
------------|-----------|-----------|-----------|
New York | XXTTXT | XTXCX_ | XSS_XC |
------------|-----------|-----------|-----------|
Antarctica | TTS___ | C__XST | _XCT_S |
------------|-----------|-----------|-----------|
Holland | XTX_ST | _XX__C | TXTS_X |
------------|-----------|-----------|-----------|
Hong Kong | T__ST_ | XXTXS_ | CXTC_C |
------------|-----------|-----------|-----------|
Dark Tooth | T_SSXC | XS_STC | CS_CCS |
------------|-----------|-----------|-----------|
Monumental Damage: Here's a list of neat things to destroy.
Paris: The Eiffel (sp?) Tower. Set a remote explosion beneath
it and watch the tower fall. Once destroyed, the remains
will form a bridge to the rooftops.
New York: The Statue of Liberty. The first few missles light the
torch. The next few destroy Lady Liberty's clothes to
reveal a bikini (NOTE: there are two versions of the
bikini-clad icon--a waif and a plump version). The final
few missles will send her to oblivion.
Los Angeles: The HOLLYWOOD sign explodes quite nicely.
Antarctica: Just wait . . . everything explodes (or rather sinks)
on its own.
Holland: Fire a few well aimed missles and those lovely windmills
are--lord, help me--GONE WITH THE WIND!
Amazonia: Destroy some of the minor temples and statues. There is
a tunnel beneath the lava.
Moscow: Torch the signs. Watch them slowly burn. Also, shock your
friends by destroying the lightning generator. Aim at the
top of the ramps or set off a remote bomb. To completely
destroy ALL of the ramps, simply place a remote bomb on the
blue pad at the center of the bowl (or, possibly, attack the
ramp supports).
Utility Commands: The following commands will help you better enjoy the
whole Twisted Metal experience. Please note that
the plus character '+' denotes simultaneous button
presses.
U+Select = Cycle through the car views in 1-player mode. In 2-player
mode, this will switch between horizontal and vertical
split screen.
R+Select = Toggle the Rear View Mirror on and off in 1-player mode.
L+Select = Toggle the Radar Display on and off in either 1- or
2-player mode.
D+Select = Toggle your Weapon Display between the current weapon
icon and a full list of your armament.
R1 = Random Car Select. Press R1 at the vehicle selection screen to
randomly choose your ride.
Credits:
Lawerence E. Mize, Jr. = Author/Editor/Main Contributor
Brandon Mullins = Rooftop Level Code
Drew Johnson = Weaponless attack--Reverse Freeze Attack
Mike Troupe = Basic Level Codes for Outlaw 2
Curt Warner = Mona Lisa Video
Ryan Costa = Minion Code
Jim Irwin = Basic Level Codes for Axel, Shadow, Hammerhead,
Spectre, Grasshopper, Thumper, Twister, and
Mr. Grimm (Take a break, man!)
End Notes:
I hope you have enjoyed this Guide. If you have any questions, comments,
additions, corrections, etc., then email me at [email protected]. I'll
reply as quickly as possible. Also, a WWW version of this should be
up and running by the end of the week.
"Thank you!" . . . to all the contributors.
${=======================================================================}$
| {--- Lawerence E. Mize, Jr. |
| [:\\\\\\\{======================-, UMBC ComSci Major & |
| {--- ______0______ NWS CO-OP Programmer |
${=======================================================================}$
DISCLAIMER: I speak for myself and *not* for UMBC or NWS.
Game shark codes: (You need a GAME SHARK for these.....)
I HAVE AN UPDATE ON GAME SHARK CODES FOR TWISTED METAL 2
INFINITE FIRE MISSILES P1 = 801882E8 0063
INFINITE HOMING MISSILES P1 = 80188EEA 0063
INFINITE REMOTE BOMBS P1 = 801882EC 0063
INFINITE POWER MISSILES P1 = 801882EE 0063
INFINITE NAPALMS P1 = 801882F0 0063
INFINITE RICHOCHET BOMBS P1 = 801882F2 0063
INFINITE LIGHTNING P1 = 801882F4 0063
NO ENERGY P1 = 80187D00 0078
I-HIT DEATH P1 = D0187D00 0078 + 80187D00 0001
25% ENERGY P1 = D0187D00 0078 + 80187D00 001E
50% ENERGY P1 = DO187D00 0078 + 80187D00 003C
75% ENERGY P1 = D0187D00 0078 + 80187D00 005A
NO TURBO P1 = 8018830A 0000
INFINITE ADVANCED ATTACK ENERGY BAR P1 = 80188308 0040
NO ADVANCED ATTACK ENERGY BAR P1 = 80188308 0000
MEGA RAPID FIRE P1 = 801882FE 0000
INFINITE FIRE MISSILES P2 = 80188AFC 0063
INFINITE HOMING MISSILES P2 = 80188AFE 0063
INFINITE REMOTE BOMBS P2 = 80188B00 0063
INFINITE POWER MISSILES P2 = 80188BO2 0063
INFINITE NAPALMS P2 = 80188B04 0063
INFINITE RICHOCHET BOMBS P2 = 80188B06 0063
INFINITE LIGHTNING P2 = 80188B08 0063
NO ENERGY P2 = 80188514 0000
1-HIT DEATH P2 = D0188514 0078 + 80188514 0001
25% ENERGY P2 = D0188514 0078 + 80188514 001E
50% ENERGY P2 = D0188514 0078 + 80188514 003C
75% ENERTGY P2 = D0188514 00778 + 80188514 005A
NO TURBO P2 = 80188B1E 0000
INFINITE ADVANCED ATTACK ENERGY BAR P2 = 80188B1C 0040
NO ADVANCED ATTACK ENERGY BAR P2 = 80188B1C 0000
MEGA RAPID FIRE P2 = 80188B12 0000
- BILLY FUSCO
[email protected]
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